May 20, 2021
According to a research report titled, ‘3D Rendering Market Size By Component (Software [On-premise, Cloud], Service), By Organization Size, By Application (Product Design & Modeling, Animation, Visualization & Simulation), By End-use (Architecture, Engineering & Construction (AEC), Automotive, Gaming, Healthcare, Manufacturing, Media & Entertainment), Industry Analysis Report, Regional Outlook, Growth Potential, Competitive Market Share & Forecast, 2020 – 2026’, available with Market Study Report, the 3D rendering market is estimated to grow significantly during 2020-2026.
Research findings state that the increasing use of 3D rendering solutions across healthcare, manufacturing, gaming, and automotive industries is stimulating worldwide 3D rendering industry.
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For the uninitiated, 3D rendering is the process of creating two-dimensional images from 3D models. This process can strongly benefit the life of brands and consumers, as high-quality e-commerce images could provide greater degrees of customer satisfaction.
Based on application, the 3D rendering market is classified into product design & modeling, visualization & simulation, animation and others. Among these, the other segment is slated to record over 10% CAGR during the estimated time period owing to increased demand for 3D rendering technology in the furniture industry.
Elaborating on the end-user spectrum of the 3D rendering industry, automotive sector accounted for more than 10% market share in 2019 due to the rising initiatives for the development and designing of advanced vehicle models.
Meanwhile, the healthcare sector is slated to grow at 20% CAGR over the analysis timeframe owing to increased efforts towards improving surgical planning as well as diagnosis using visual models.
The manufacturing segment is projected to record a CAGR of 15% over the forecast duration. The growth can be credited to increasing industry demand for introduction of advanced features such as product re-modelling and re-designing in the production planning process.
Meanwhile, the e-commerce sector is also emerging as a significant end-user segment, as 3D rendering is being increasingly used to enhance the virtual shopping experience of consumers.
On the regional front, the 3D rendering markets in both Latin American as well as Middle East & African regions will witness a hefty 20% annual growth over the forecast timeframe. The growth can be ascribed to rising investments in 3D gaming technology in Latin America, and increased focus towards real estate investments in the Middle East and Africa.
Major contenders in the 3D rendering market space are XR3D Studios, Xpress Rendering LLC, Vrender Company, Unity Software Inc., Trimble Inc., Tesla Outsourcing Services, SideFX, Pixologic Inc., Nvidia Corp., Next Limit Technologies, Maxon Computer GmbH, Map Systems, Luxion Inc., Foundry Visionmongers Ltd., Easy Render GmbH, Dassault Systèmes SE, Corel Corp., Christie Digital Systems USAs Inc., Chaos Group, BluEntCAD, Blender Institute B.V., Autodesk Inc., Act 3-D B.V., and Adobe Systems Inc.