May 21, 2021
According to the research report titled ‘Global Cloud Gaming Market Analysis, 2020’, available with Market Study Report, global cloud gaming market is speculated to grow at an annual rate of 30% between 2020-2026.
Proliferation of mobile gaming sector, and growing internet penetration in emerging economies like Brazil and Indonesia, along with increasing usage of tablets, smartphones, gaming consoles, and laptops worldwide are key factors driving global cloud gaming market expansion.
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Moreover, rising expenditure by gaming companies on technological developments, increasing popularity of multiplayer online gaming among serious gamers, and emergence of AR & VR games will also spur industry growth.
Considering Covid-19 aftermath, with lockdown and social distancing norms, individuals are stuck at home. They are interacting more with smartphones and electronic devices, propelling the demand for new games for entertainment, which in turn will stimulate the market outlook.
Speaking of streaming type, worldwide cloud gaming market is bifurcated into file streaming, and video streaming. The report cites that video streaming segment held majority of the market share in the recent past, owing to increasing spending by vendors to provide users with an improved gaming experience. Meanwhile, file streaming segment is projected to expand rapidly between 2020-2026, due to capability of this technology to offer smooth gaming experience to players by customizing gaming library in case of low internet speed.
Based on components, the industry is divided into content services, and cloud gaming platforms. Moving on to operating model, the market space is segmented into business-to-business, and business-to-consumer.
As per device range, global cloud gaming market is fragmented into gaming consoles, tablets, smart TVs, smartphones, PCs & laptops, and head mounted displays. According to gamer type, the industry is segregated into casual gamers, lifestyle gamers, and avid gamers.
From the regional frame of reference, the research report analyses this business domain for regions such as North America, South America, Asia Pacific, Europe, and Middle East & Africa. It contains crucial information about market share, growth rate, revenue garnered, and sales amassed by each regional market.
Key players profiled in worldwide cloud gaming industry report are Microsoft Corporation, Intel Corporation, Google LLC, Alibaba Group Holding Limited, Rainway Inc., Nvidia Corporation, International Business Machines (IBM) Corporation, Parsec Cloud Inc., Apple Inc., Amazon Web Services, Sony Interactive Entertainment Inc., Electronic Arts Inc., Advanced Micro Devices Inc., Ubitus K.K., and Tencent Holdings Ltd.