June 28, 2022
According to the research report titled ‘Global Cloud Gaming Market 2022-2028’, available with MarketStudyReport, global cloud gaming market accounted for USD 1,124 million in 2021 and is anticipated to accrue a valuation of USD 14,643 million by the end of 2028, registering a CAGR of 44.3% during the forecast period.
The expansion of global cloud gaming market is backed by the commercialization of 5G technology, an increased number of gaming enthusiasts around the world, and growing demand for competitive mobile games.
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Moreover, increasing digitization, utilization of internet by individuals of every age group, enhanced cross-platform gaming experience, and improved security & privacy prevention techniques are also leading to industry growth.
Along with the growth drivers, the report also focuses on unveiling profitable opportunities in the market for stakeholders to leverage during the assessment timeframe. Information about challenges and bottlenecks, combined with the plausible solutions to tackle them, is entailed in the document.
For 360-degree cognizance, worldwide cloud gaming market is bifurcated on the basis of devices into tablets, smartphones, PC, and gaming consoles. Among these, the smartphones segment accounted for a remarkable industry share in 2021 and is
expected to garner significant traction through 2028. Speaking of type, the industry is segmented into file streaming and video streaming.
Additionally, the research report also provides a comprehensive overview of the market trends across Europe, Asia Pacific, and North America to recognize and estimate the potential revenue prospects.
Ultimately, the study outlines the competitive developments taking place in the market including agreements, partnerships, collaborations, and mergers & acquisitions. Hence, the profiles of leading players in global cloud gaming industry such as Ubitus Inc., Sony Group Corporation, Parsec Cloud Inc., Nintendo Co. Ltd., Microsoft Corporation, Alphabet Inc., Tencent Holdings Ltd., RemoteMyApp Sp. z o.o., Nvidia Corporation, NetEase Inc., and Meta Platforms Inc. among others are entailed in the document.