Research Summary
Gaming headsets and gaming headphones are audio peripherals designed to enhance the gaming experience by providing immersive sound quality and effective communication. Gaming headsets typically consist of headphones equipped with a built-in microphone, allowing users to both hear in-game audio cues with precision and communicate with teammates during multiplayer sessions. These headsets often feature surround sound technologies for a more immersive gaming environment. Additionally, they may include customizable audio settings, ergonomic designs for comfort during long gaming sessions, and sometimes even RGB lighting for aesthetic appeal. On the other hand, gaming headphones refer to headphones designed for gaming purposes but may lack an integrated microphone. Both gaming headsets and headphones contribute to an enhanced gaming experience by delivering clear and detailed audio, whether it? 1/4 ?s the subtle footsteps of an approaching enemy or the dynamic soundtrack of a virtual world.
According to DIResearch's in-depth investigation and research, the global Gaming Headsets & Gaming Headphones market size will reach XX US$ Million in 2024, and is expected to reach XX US$ Million in 2030, with a CAGR of XX% (2025-2030). Among them, the China market has changed rapidly in the past few years. The market size in 2024 will be XX US$ Million, accounting for approximately XX% of the world. It is expected to reach XX US$ Million in 2030, and the global share will reach XX%.
The major global manufacturers of Gaming Headsets & Gaming Headphones include Turtle Beach, Sennheiser, Sony, Logitech, Hyperx (Kingston), Somic, Razer, Corsair, SteelSeries, Plantronics, Audio-Technica, Kotion Electronic, Trust International, Creative Technology, Thrustmaster, PDP-Pelican, Big Ben, Mad Catz, Cooler Master, KYE System Corp (Genius) etc. The global players competition landscape in this report is divided into three tiers. The first tiers is the global leading enterprise, which occupies a major market share, is in a leading position in the industry, has strong competitiveness and influence, and has a large revenue scale; the second tiers has a certain share and popularity in the market, actively follows the industry leaders in product, service or technological innovation, and has a medium revenue scale; the third tiers has a smaller share in the market, has a lower brand awareness, mainly focuses on the local market, and has a relatively small revenue scale.
This report studies the market size, price trends and future development prospects of Gaming Headsets & Gaming Headphones. Focus on analysing the market share, product portfolio, prices, sales volume, revenue and gross profit margin of global major manufacturers, as well as the market status and trends of different product types and applications in the global Gaming Headsets & Gaming Headphones market. The report data covers historical data from 2019 to 2023, based year in 2024 and forecast data from 2025 to 2030.
The regions and countries in the report include North America, Europe, China, APAC (excl. China), Latin America and Middle East and Africa, covering the Gaming Headsets & Gaming Headphones market conditions and future development trends of key regions and countries, combined with industry-related policies and the latest technological developments, analyze the development characteristics of Gaming Headsets & Gaming Headphones industries in various regions and countries, help companies understand the development characteristics of each region, help companies formulate business strategies, and achieve the ultimate goal of the company's global development strategy. ? ?
The data sources of this report mainly include the National Bureau of Statistics, customs databases, industry associations, corporate financial reports, third-party databases, etc. Among them, macroeconomic data mainly comes from the National Bureau of Statistics, International Economic Research Organization; industry statistical data mainly come from industry associations; company data mainly comes from interviews, public information collection, third-party reliable databases, and price data mainly comes from various markets monitoring database.
Global Key Manufacturers of Gaming Headsets & Gaming Headphones Include:
Turtle Beach
Sennheiser
Sony
Logitech
Hyperx (Kingston)
Somic
Razer
Corsair
SteelSeries
Plantronics
Audio-Technica
Kotion Electronic
Trust International
Creative Technology
Thrustmaster
PDP-Pelican
Big Ben
Mad Catz
Cooler Master
KYE System Corp (Genius)
Gaming Headsets & Gaming Headphones Product Segment Include:
Gaming Headsets
Gaming Headphones
Gaming Headsets & Gaming Headphones Product Application Include:
Personal Use
Commercial Use
Chapter Scope
Chapter 1: Product Research Range, Product Types and Applications, Market Overview, Market Situation and Trends
Chapter 2: Global Gaming Headsets & Gaming Headphones Industry PESTEL Analysis
Chapter 3: Global Gaming Headsets & Gaming Headphones Industry Porter's Five Forces Analysis
Chapter 4: Global Gaming Headsets & Gaming Headphones Major Regional Market Size (Revenue, Sales, Price) and Forecast Analysis
Chapter 5: Global Gaming Headsets & Gaming Headphones Market Size and Forecast by Type and Application Analysis
Chapter 6: North America Gaming Headsets & Gaming Headphones Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 7: Europe Gaming Headsets & Gaming Headphones Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 8: China Gaming Headsets & Gaming Headphones Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 9: APAC (Excl. China) Gaming Headsets & Gaming Headphones Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 10: Latin America Gaming Headsets & Gaming Headphones Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 11: Middle East and Africa Gaming Headsets & Gaming Headphones Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 12: Global Gaming Headsets & Gaming Headphones Competitive Analysis of Key Manufacturers (Sales, Revenue, Market Share, Price, Regional Distribution and Industry Concentration)
Chapter 13: Key Company Profiles (Product Portfolio, Sales, Revenue, Price and Gross Margin)
Chapter 14: Industrial Chain Analysis, Include Raw Material Suppliers, Distributors and Customers
Chapter 15: Research Findings and Conclusion
Chapter 16: Methodology and Data Sources
Table of Contents 1 Gaming Headsets & Gaming Headphones Market Overview 1.1 Product Definition and Statistical Scope 1.2 Gaming Headsets & Gaming Headphones Product by Type 1.2.1 Global Gaming Headsets & Gaming Headphones Market Size by Type, 2023 VS 2024 VS 2030 1.2.2 Gaming Headsets 1.2.3 Gaming Headphones 1.3 Gaming Headsets & Gaming Headphones Product by Application 1.3.1 Global Gaming Headsets & Gaming Headphones Market Size by Application, 2023 VS 2024 VS 2030 1.3.2 Personal Use 1.3.3 Commercial Use 1.4 Global Gaming Headsets & Gaming Headphones Market Revenue and Sales Analysis 1.4.1 Global Gaming Headsets & Gaming Headphones Market Size Analysis (2019-2030) 1.4.2 Global Gaming Headsets & Gaming Headphones Market Sales Analysis (2019-2030) 1.4.3 Global Gaming Headsets & Gaming Headphones Market Sales Price Trend Analysis (2019-2030) 1.5 Gaming Headsets & Gaming Headphones Market Development Status and Trends 1.5.1 Gaming Headsets & Gaming Headphones Industry Development Status Analysis 1.5.2 Gaming Headsets & Gaming Headphones Industry Development Trends Analysis 2 Gaming Headsets & Gaming Headphones Market PESTEL Analysis 2.1 Political Factors Analysis 2.2 Economic Factors Analysis 2.3 Social Factors Analysis 2.4 Technological Factors Analysis 2.5 Environmental Factors Analysis 2.6 Legal Factors Analysis 3 Gaming Headsets & Gaming Headphones Market Porter's Five Forces Analysis 3.1 Competitive Rivalry 3.2 Threat of New Entrants 3.3 Bargaining Power of Suppliers 3.4 Bargaining Power of Buyers 3.5 Threat of Substitutes 4 Global Gaming Headsets & Gaming Headphones Market Analysis by Regions 4.1 Gaming Headsets & Gaming Headphones Overall Market: 2023 VS 2024 VS 2030 4.2 Global Gaming Headsets & Gaming Headphones Revenue and Forecast Analysis (2019-2030) 4.2.1 Global Gaming Headsets & Gaming Headphones Revenue and Market Share by Region (2019-2024) 4.2.2 Global Gaming Headsets & Gaming Headphones Revenue Forecast by Region (2025-2030) 4.3 Global Gaming Headsets & Gaming Headphones Sales and Forecast Analysis (2019-2030) 4.3.1 Global Gaming Headsets & Gaming Headphones Sales and Market Share by Region (2019-2024) 4.3.2 Global Gaming Headsets & Gaming Headphones Sales Forecast by Region (2025-2030) 4.4 Global Gaming Headsets & Gaming Headphones Sales Price Trend Analysis (2019-2030) 5 Global Gaming Headsets & Gaming Headphones Market Size by Type and Application 5.1 Global Gaming Headsets & Gaming Headphones Market Size by Type 5.1.1 Global Gaming Headsets & Gaming Headphones Revenue and Forecast Analysis by Type (2019-2030) 5.1.2 Global Gaming Headsets & Gaming Headphones Sales and Forecast Analysis by Type (2019-2030) 5.2 Global Gaming Headsets & Gaming Headphones Market Size by Application 5.2.1 Global Gaming Headsets & Gaming Headphones Revenue and Forecast Analysis by Application (2019-2030) 5.2.2 Global Gaming Headsets & Gaming Headphones Sales and Forecast Analysis by Application (2019-2030) 6 North America 6.1 North America Gaming Headsets & Gaming Headphones Market Size and Growth Rate Analysis (2019-2030) 6.2 North America Key Manufacturers Analysis 6.3 North America Gaming Headsets & Gaming Headphones Market Size by Type 6.3.1 North America Gaming Headsets & Gaming Headphones Sales by Type (2019-2030) 6.3.2 North America Gaming Headsets & Gaming Headphones Revenue by Type (2019-2030) 6.4 North America Gaming Headsets & Gaming Headphones Market Size by Application 6.4.1 North America Gaming Headsets & Gaming Headphones Sales by Application (2019-2030) 6.4.2 North America Gaming Headsets & Gaming Headphones Revenue by Application (2019-2030) 6.5 North America Gaming Headsets & Gaming Headphones Market Size by Country 6.5.1 US 6.5.2 Canada 7 Europe 7.1 Europe Gaming Headsets & Gaming Headphones Market Size and Growth Rate Analysis (2019-2030) 7.2 Europe Key Manufacturers Analysis 7.3 Europe Gaming Headsets & Gaming Headphones Market Size by Type 7.3.1 Europe Gaming Headsets & Gaming Headphones Sales by Type (2019-2030) 7.3.2 Europe Gaming Headsets & Gaming Headphones Revenue by Type (2019-2030) 7.4 Europe Gaming Headsets & Gaming Headphones Market Size by Application 7.4.1 Europe Gaming Headsets & Gaming Headphones Sales by Application (2019-2030) 7.4.2 ? Europe Gaming Headsets & Gaming Headphones Revenue by Application (2019-2030) 7.5 Europe Gaming Headsets & Gaming Headphones Market Size by Country 7.5.1 Germany 7.5.2 France 7.5.3 United Kingdom 7.5.4 Italy 7.5.5 Spain 7.5.6 Benelux 8 China 8.1 China Gaming Headsets & Gaming Headphones Market Size and Growth Rate Analysis (2019-2030) 8.2 China Key Manufacturers Analysis 8.3 China Gaming Headsets & Gaming Headphones Market Size by Type 8.3.1 China Gaming Headsets & Gaming Headphones Sales by Type (2019-2030) 8.3.2 China Gaming Headsets & Gaming Headphones Revenue by Type (2019-2030) 8.4 China Gaming Headsets & Gaming Headphones Market Size by Application 8.4.1 China Gaming Headsets & Gaming Headphones Sales by Application (2019-2030) 8.4.2 China Gaming Headsets & Gaming Headphones Revenue by Application (2019-2030) 9 APAC (excl. China) 9.1 APAC (excl. China) Gaming Headsets & Gaming Headphones Market Size and Growth Rate Analysis (2019-2030) 9.2 APAC (excl. China) Key Manufacturers Analysis 9.3 APAC (excl. China) Gaming Headsets & Gaming Headphones Market Size by Type 9.3.1 APAC (excl. China) Gaming Headsets & Gaming Headphones Sales by Type (2019-2030) 9.3.2 APAC (excl. China) Gaming Headsets & Gaming Headphones Revenue by Type (2019-2030) 9.4 APAC (excl. China) Gaming Headsets & Gaming Headphones Market Size by Application 9.4.1 APAC (excl. China) Gaming Headsets & Gaming Headphones Sales by Application (2019-2030) 9.4.2 APAC (excl. China) Gaming Headsets & Gaming Headphones Revenue by Application (2019-2030) 9.5 APAC (excl. China) Gaming Headsets & Gaming Headphones Market Size by Country 9.5.1 Japan 9.5.2 South Korea 9.5.3 India 9.5.4 Australia 9.5.5 Indonesia 9.5.6 Vietnam 9.5.7 Malaysia 9.5.8 Thailand 10 Latin America 10.1 Latin America Gaming Headsets & Gaming Headphones Market Size and Growth Rate Analysis (2019-2030) 10.2 Latin America Key Manufacturers Analysis 10.3 Latin America Gaming Headsets & Gaming Headphones Market Size by Type 10.3.1 Latin America Gaming Headsets & Gaming Headphones Sales by Type (2019-2030) 10.3.2 Latin America Gaming Headsets & Gaming Headphones Revenue by Type (2019-2030) 10.4 Latin America Gaming Headsets & Gaming Headphones Market Size by Application 10.4.1 Latin America Gaming Headsets & Gaming Headphones Sales by Application (2019-2030) 10.4.2 Latin America Gaming Headsets & Gaming Headphones Revenue by Application (2019-2030) 10.5 Latin America Gaming Headsets & Gaming Headphones Market Size by Country 10.5.1 Mexico 10.5.2 Brazil 11 Middle East & Africa 11.1 Middle East & Africa Gaming Headsets & Gaming Headphones Market Size and Growth Rate Analysis (2019-2030) 11.2 Middle East & Africa Key Manufacturers Analysis 11.3 Middle East & Africa Gaming Headsets & Gaming Headphones Market Size by Type 11.3.1 Middle East & Africa Gaming Headsets & Gaming Headphones Sales by Type (2019-2030) 11.3.2 Middle East & Africa Gaming Headsets & Gaming Headphones Revenue by Type (2019-2030) 11.4 Middle East & Africa Gaming Headsets & Gaming Headphones Market Size by Application 11.4.1 Middle East & Africa Gaming Headsets & Gaming Headphones Sales by Application (2019-2030) 11.4.2 Middle East & Africa Gaming Headsets & Gaming Headphones Revenue by Application (2019-2030) 11.5 Middle East & Africa Gaming Headsets & Gaming Headphones Market Size by Country 11.5.1 Saudi Arabia 11.5.2 South Africa 12 Competition by Manufacturers 12.1 Global Gaming Headsets & Gaming Headphones Market Sales, Revenue and Price by Key Manufacturers (2020-2024) 12.1.1 Global Gaming Headsets & Gaming Headphones Market Sales by Key Manufacturers (2020-2024) 12.1.2 Global Gaming Headsets & Gaming Headphones Market Revenue by Key Manufacturers (2020-2024) 12.1.3 Global Gaming Headsets & Gaming Headphones Average Sales Price by Manufacturers (2020-2024) 12.2 Gaming Headsets & Gaming Headphones Competitive Landscape Analysis and Market Dynamic 12.2.1 Gaming Headsets & Gaming Headphones Competitive Landscape Analysis 12.2.2 Global Key Manufacturers Headquarter Location and Key Area Sales 12.2.3 Market Dynamic 13 Key Companies Analysis 13.1 Turtle Beach 13.1.1 Turtle Beach Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.1.2 Turtle Beach Gaming Headsets & Gaming Headphones Product Portfolio 13.1.3 Turtle Beach Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.2 Sennheiser 13.2.1 Sennheiser Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.2.2 Sennheiser Gaming Headsets & Gaming Headphones Product Portfolio 13.2.3 Sennheiser Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.3 Sony 13.3.1 Sony Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.3.2 Sony Gaming Headsets & Gaming Headphones Product Portfolio 13.3.3 Sony Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.4 Logitech 13.4.1 Logitech Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.4.2 Logitech Gaming Headsets & Gaming Headphones Product Portfolio 13.4.3 Logitech Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.5 Hyperx (Kingston) 13.5.1 Hyperx (Kingston) Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.5.2 Hyperx (Kingston) Gaming Headsets & Gaming Headphones Product Portfolio 13.5.3 Hyperx (Kingston) Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.6 Somic 13.6.1 Somic Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.6.2 Somic Gaming Headsets & Gaming Headphones Product Portfolio 13.6.3 Somic Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.7 Razer 13.7.1 Razer Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.7.2 Razer Gaming Headsets & Gaming Headphones Product Portfolio 13.7.3 Razer Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.8 Corsair 13.8.1 Corsair Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.8.2 Corsair Gaming Headsets & Gaming Headphones Product Portfolio 13.8.3 Corsair Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.9 SteelSeries 13.9.1 SteelSeries Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.9.2 SteelSeries Gaming Headsets & Gaming Headphones Product Portfolio 13.9.3 SteelSeries Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.10 Plantronics 13.10.1 Plantronics Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.10.2 Plantronics Gaming Headsets & Gaming Headphones Product Portfolio 13.10.3 Plantronics Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.11 Audio-Technica 13.11.1 Audio-Technica Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.11.2 Audio-Technica Gaming Headsets & Gaming Headphones Product Portfolio 13.11.3 Audio-Technica Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.12 Kotion Electronic 13.12.1 Kotion Electronic Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.12.2 Kotion Electronic Gaming Headsets & Gaming Headphones Product Portfolio 13.12.3 Kotion Electronic Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.13 Trust International 13.13.1 Trust International Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.13.2 Trust International Gaming Headsets & Gaming Headphones Product Portfolio 13.13.3 Trust International Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.14 Creative Technology 13.14.1 Creative Technology Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.14.2 Creative Technology Gaming Headsets & Gaming Headphones Product Portfolio 13.14.3 Creative Technology Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.15 Thrustmaster 13.15.1 Thrustmaster Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.15.2 Thrustmaster Gaming Headsets & Gaming Headphones Product Portfolio 13.15.3 Thrustmaster Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.16 PDP-Pelican 13.16.1 PDP-Pelican Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.16.2 PDP-Pelican Gaming Headsets & Gaming Headphones Product Portfolio 13.16.3 PDP-Pelican Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.17 Big Ben 13.17.1 Big Ben Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.17.2 Big Ben Gaming Headsets & Gaming Headphones Product Portfolio 13.17.3 Big Ben Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.18 Mad Catz 13.18.1 Mad Catz Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.18.2 Mad Catz Gaming Headsets & Gaming Headphones Product Portfolio 13.18.3 Mad Catz Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.19 Cooler Master 13.19.1 Cooler Master Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.19.2 Cooler Master Gaming Headsets & Gaming Headphones Product Portfolio 13.19.3 Cooler Master Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 13.20 KYE System Corp (Genius) 13.20.1 KYE System Corp (Genius) Basic Company Profile (Employees, Areas Service, Competitors and Contact Information) 13.20.2 KYE System Corp (Genius) Gaming Headsets & Gaming Headphones Product Portfolio 13.20.3 KYE System Corp (Genius) Gaming Headsets & Gaming Headphones Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024) 14 Industry Chain Analysis 14.1 Gaming Headsets & Gaming Headphones Industry Chain Analysis 14.2 Gaming Headsets & Gaming Headphones Industry Upstream Supply Analysis 14.2.1 Upstream Key Raw Material Supply Analysis 14.2.2 Raw Material Suppliers and Contact Information 14.3 Gaming Headsets & Gaming Headphones Typical Downstream Customers 14.4 Gaming Headsets & Gaming Headphones Sales Channel Analysis 15 Research Findings and Conclusion 16 Methodology and Data Source 16.1 Methodology/Research Approach 16.2 Research Scope 16.3 Benchmarks and Assumptions 16.4 Date Source 16.4.1 Primary Sources 16.4.2 Secondary Sources 16.5 Data Cross Validation 16.6 Disclaimer
Publisher: DIResearch
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